top of page

A U R I N
the wings of oblation
"Life and Death are but two sides of the same coin. We both have our roles to play."
~Lamb, to Wolf



R O L E
SUPPORT


he sole survivor of her tribe of vastaya, orphaned during the Noxus-Ionia conflict, Aurin was raised by Soraka after it was discovered that she bore
T
the celestial mark of the Aspect of Life. Uncertain as to why the gods chose to spare her, and unwilling to bear the weight of her destiny, Aurin has spent one incarnation after another seeking purpose behind the tragedies of Runeterra, fighting for those whom she hopes to yet save.
R E G I O N
TARGON


Anchor 1

TRAVELLER OF THE VEIL
Passive
Aurin gains one stack of Kindred’s Apotheosis per takedown and one stack of Starchild’s Grace per death. The effect with the most stacks affects her innate bonuses, scaling per level:

Kindred’s Apotheosis: Scaling AP per stack

Starchild's Grace: Increased healing power from Celestial Inscription,
Winged Mantle, and Ascension
Anchor 2

Flying Riposte
Q
Dashes a short distance and slashes forwards, parrying enemy auto attacks and abilities while dealing a burst of magic damage either in a small arc (tap) or zone (hold) around her. Enemies marked by her Celestial Mark are additionally slowed, and the Mark is consumed for an additional instance of damage.
If cast during Ascension, the burst deals additional damage over time.
Anchor 3

Celestial INscription
w
Channeling, Aurin scribes celestial runes in the air before her and infuses her blade. When the channel is complete, she may re-cast to place a Celestial Mark on one ally or enemy, healing or dealing percent max health based on cast time. Her blade remains infused for a duration based on channel time, which can be interrupted. While infused, her auto attacks heal the lowest health ally within range on-hit.
If cast during Ascension, the cast time is instant, and her infused auto attacks heal all allies including herself.
Anchor 4

Winged Mantle
E
Aurin takes flight, dashing in a straight line along a path up to a certain distance.
If cast during Ascension, she will leave a blazing trail in her wake, burning and marking enemies with a Celestial Mark and healing allies over time.
Anchor 5

Ascension
r
Receiving of the Aspect's power, Aurin amplifies all of her abilities for a brief time, increasing her attack speed and activating both the effects of Kindred's Apotheosis and Starchild's Grace. For the ability's duration she may recast this ability and channel briefly to sacrifice up to 90% of her maximum HP, depending on nearby allies' missing health, to heal all allies within range.
bottom of page







